Post by Derpy on Mar 19, 2014 20:35:22 GMT -5
Here is random encounter table for Barrelboard!!
1 or lower: Tar barrel! You're out of the game!
2: You are cursed with chicken feet! You may only move diagonally from now on.
3: You are cursed with hog trotters! You may only move orthogonally from now on.
4-5: You are cursed with the chains of Jacob Mareley! You must alternate between orthogonal and diagonal moves from now on. You choose which to begin with.
6: You are cursed with major cowardice! You may no longer move onto risky barrels.
7: You are cursed to forever host a Party of One! You may no longer move next to other players.
8-9: Cutie Mark Cursader! If you are moving normally, you must choose a risky or extremely risky barrel if possible!
10: You are cursed with minor cowardice! You may no longer move onto extremely risky barrels.
11: Curse of Ahuizotl! You take a -10 penalty on your next roll.
12-13: Curse of the Timberwolves! You take a -5 penalty on your next roll.
14: Goat stampede! Your next move must be diagonal.
15: Cattle stampede! Your next move must be orthogonal.
16-17: Apple concussion! Your next move will be random.
18: Parasprites! If you have any items, choose one to lose.
19: Mud barrel! Lose 2 turns.
20-21: Wine barrel! Lose a turn.
22-23: Cider barrel! Take another turn.
24: Seed barrel! Take 2 extra turns!
25: Mallet! Use this item to destroy an adjacent barrel.
26-27: Applebucking time! Immediately break a barrel.
28-29: Barrelmaker! Immediately restore an empty barrel to an empty space.
30: Apple Pie! Use this item to cancel one of your curses.
31: Market Stall! Use this item to give a curse away to an adjacent player.
32: Apple Bloom! Use this item to steal an item from an adjacent player.
33: Pig Manure! Use this item to make an adjacent player either lose her next turn or take an extra turn immediately.
34: Spyglass! Use this item to examine the contents of an adjacent barrel.
35: Cutie Mark Crusader Carpenters! Change any barrel on the board to an empty barrel or an extremely risky barrel.
36-37: Pickle barrel! Lose a turn -or- take another turn.
38: Chess Knight! Use this item to move like a knight in chess instead of your normal move.
39: Spike at your Service! Use this item to take an extra turn.
40: Zap Apple Jam! Use this item to reroll after you open a future barrel.
41: Apple Pie! Use this item to cancel one of your curses.
42: Chess Knight! Use this item to move like a knight in chess instead of your normal move.
43: Spike at your Service! Use this item to take an extra turn.
44: Barrel Hoop! Add a barrel on an adjacent empty space.
45: Pegasus Wings! Use this item to move as many spaces as you want in a straight line instead of your normal move, so long as you encounter only barrels. The barrels are all removed, but only the final one you land on has any effect.
46: Zap Apple Jam! Use this item to reroll after you open a future barrel.
47: Super barrel! Lose or gain 2 turns!
48: Help from Twilight! Immediately move to any barrel on the board and carry out its effect.
49-50: Alicorn Amulet! Use this item to move as many spaces as you like in a straight line in any direction, passing over anything in your way, instead of your normal move.
And the teleporter table:
1-5: Player on your right teleports you to any empty barrel.
6-15: Teleport to a random barrel.
16-25: Teleport to a random barrel of a type of your choice.
26-40: Teleport to any empty barrel.
41-50: Teleport to any barrel!
1 or lower: Tar barrel! You're out of the game!
2: You are cursed with chicken feet! You may only move diagonally from now on.
3: You are cursed with hog trotters! You may only move orthogonally from now on.
4-5: You are cursed with the chains of Jacob Mareley! You must alternate between orthogonal and diagonal moves from now on. You choose which to begin with.
6: You are cursed with major cowardice! You may no longer move onto risky barrels.
7: You are cursed to forever host a Party of One! You may no longer move next to other players.
8-9: Cutie Mark Cursader! If you are moving normally, you must choose a risky or extremely risky barrel if possible!
10: You are cursed with minor cowardice! You may no longer move onto extremely risky barrels.
11: Curse of Ahuizotl! You take a -10 penalty on your next roll.
12-13: Curse of the Timberwolves! You take a -5 penalty on your next roll.
14: Goat stampede! Your next move must be diagonal.
15: Cattle stampede! Your next move must be orthogonal.
16-17: Apple concussion! Your next move will be random.
18: Parasprites! If you have any items, choose one to lose.
19: Mud barrel! Lose 2 turns.
20-21: Wine barrel! Lose a turn.
22-23: Cider barrel! Take another turn.
24: Seed barrel! Take 2 extra turns!
25: Mallet! Use this item to destroy an adjacent barrel.
26-27: Applebucking time! Immediately break a barrel.
28-29: Barrelmaker! Immediately restore an empty barrel to an empty space.
30: Apple Pie! Use this item to cancel one of your curses.
31: Market Stall! Use this item to give a curse away to an adjacent player.
32: Apple Bloom! Use this item to steal an item from an adjacent player.
33: Pig Manure! Use this item to make an adjacent player either lose her next turn or take an extra turn immediately.
34: Spyglass! Use this item to examine the contents of an adjacent barrel.
35: Cutie Mark Crusader Carpenters! Change any barrel on the board to an empty barrel or an extremely risky barrel.
36-37: Pickle barrel! Lose a turn -or- take another turn.
38: Chess Knight! Use this item to move like a knight in chess instead of your normal move.
39: Spike at your Service! Use this item to take an extra turn.
40: Zap Apple Jam! Use this item to reroll after you open a future barrel.
41: Apple Pie! Use this item to cancel one of your curses.
42: Chess Knight! Use this item to move like a knight in chess instead of your normal move.
43: Spike at your Service! Use this item to take an extra turn.
44: Barrel Hoop! Add a barrel on an adjacent empty space.
45: Pegasus Wings! Use this item to move as many spaces as you want in a straight line instead of your normal move, so long as you encounter only barrels. The barrels are all removed, but only the final one you land on has any effect.
46: Zap Apple Jam! Use this item to reroll after you open a future barrel.
47: Super barrel! Lose or gain 2 turns!
48: Help from Twilight! Immediately move to any barrel on the board and carry out its effect.
49-50: Alicorn Amulet! Use this item to move as many spaces as you like in a straight line in any direction, passing over anything in your way, instead of your normal move.
And the teleporter table:
1-5: Player on your right teleports you to any empty barrel.
6-15: Teleport to a random barrel.
16-25: Teleport to a random barrel of a type of your choice.
26-40: Teleport to any empty barrel.
41-50: Teleport to any barrel!